Hii, I've made a video about the game and wanted to share some feedback about it, hopefully it is useful the devs ;)
-The idea of the game is pretty interesting ^^
-The gameplay mechanics are easy to get into and the dialogues with the characters are really interesting, helping to create a friendly atmosphere.
-The game visually looks fantastic and has a lot of personality while getting combined pretty well with the gameplay mechanics to give the player a relaxing gameplay experience.
Hopefully this is useful to you :D, also if you could subscribe that would help me a lot :)
All the characters' designs are so amazing! I love the achievements that you are able to get. I tried to get them all but i couldn't find the last sticker.
Nicely done. I really like your audio design, it's on point! Just love that "meow" sound of the kitty selling orange juice, something we all need more of at these temperatures :D
At first I had a little trouble with the bike controls. I expected up to be "move forward" but instead it's a direct mapping of the direction. Which is fine for a character running, but it feels a little counter intuitive on the bike because the design suggests forward movement (bikes rarely move sideways).
Tiny bug: On QWERTZ layout keyboards Z and Y are swapped but the game does not recognize that. Also the UI shows a blank white square instead of Y. I guess both have the same root cause.
I read on reddit that it took you 8 months to build. How big was/is your team?
This is impressive work considering the short time period. A great graduation project. I am sure it will open some doors for you.
Thank you for sharing your game with the community. Mérci!
We were aware of the bike movement being a bit unintuitive at first when designing it but we felt confident about not having to bother about camera controls being more important for accessibility (as our target audience is fairly young) and also for optimisation and staging. Our main ref here for bike control was Lonely Mountains: Downhill.
Concerning the keyboard support, the game was designed for the Nintendo Switch so we focused on Joy Cons (which btw work on PC too ;)) and Controller support therefore we only included QWERTY and AZERTY keyboard support :(
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Hii, I've made a video about the game and wanted to share some feedback about it, hopefully it is useful the devs ;)
-The idea of the game is pretty interesting ^^-The gameplay mechanics are easy to get into and the dialogues with the characters are really interesting, helping to create a friendly atmosphere.
-The game visually looks fantastic and has a lot of personality while getting combined pretty well with the gameplay mechanics to give the player a relaxing gameplay experience.
Hopefully this is useful to you :D, also if you could subscribe that would help me a lot :)
Regards
Hello!
Thank you so much for all the kind feedback, and for taking the time to make a video, we really appreciate it!
you are welcome ^^
This was absolutely adorable! I had a wonderful time playing it! ♥
Thank you so much!
All the characters' designs are so amazing! I love the achievements that you are able to get. I tried to get them all but i couldn't find the last sticker.
Thanks a lot! Some of the stamps are very well hidden ahah, well done finding 9 of them ;)
Nicely done. I really like your audio design, it's on point! Just love that "meow" sound of the kitty selling orange juice, something we all need more of at these temperatures :D
At first I had a little trouble with the bike controls. I expected up to be "move forward" but instead it's a direct mapping of the direction. Which is fine for a character running, but it feels a little counter intuitive on the bike because the design suggests forward movement (bikes rarely move sideways).
Tiny bug: On QWERTZ layout keyboards Z and Y are swapped but the game does not recognize that. Also the UI shows a blank white square instead of Y. I guess both have the same root cause.
I read on reddit that it took you 8 months to build. How big was/is your team?
This is impressive work considering the short time period. A great graduation project. I am sure it will open some doors for you.
Thank you for sharing your game with the community. Mérci!
Dankeschön fürs Feedback means a lot to us :)
We were aware of the bike movement being a bit unintuitive at first when designing it but we felt confident about not having to bother about camera controls being more important for accessibility (as our target audience is fairly young) and also for optimisation and staging. Our main ref here for bike control was Lonely Mountains: Downhill.
Concerning the keyboard support, the game was designed for the Nintendo Switch so we focused on Joy Cons (which btw work on PC too ;)) and Controller support therefore we only included QWERTY and AZERTY keyboard support :(
As for the team, we were a total of 14 people.
Thank you again for the lovely feedback :)
Thanks for your quick reply. I guess it's time to hook up my Joy Cons :D
I love how this postbird (as in postman-bird) is also a postbird (as a creature that evolved from a bird).
wow never thought of it that way! :o